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Station 02THE ARTIFACT VAULTArtifact 03 of 03

THE 94VERSE

Interactive web experienceTransparent mechanical cube

Read the file

Case file // THE 94VERSE

This website: six experimental worlds arranged around an impossible ring, with SUBJECT 94 as the guide.

Discipline
Interactive web experience
Scope
Art direction, real-time 3D world, character, interaction design, content system and contact system.
Artifact form
Transparent mechanical cube

Objective

Turn the studio's website into a working piece of its own portfolio: an interactive artwork that is still a complete, usable business site.

Creative process

Three directions were explored before a line of code: a concrete shaft you descend floor by floor, a paper universe of folded sketchbook pages, and a junk galaxy orbiting a gravitational 94.

The build synthesises them. From the galaxy: one persistent space you explore instead of pages you load. From the paper universe: spray paint, print grain and hand marks. From the shaft: monumental typography used as architecture. Then all of it is bent into a ring, so travelling between worlds rolls the floor up into the ceiling.

Deliverables

  • Persistent 3D ring world with six stations
  • Real-time SUBJECT 94 with eye tracking, expressions and poses
  • Interactive service machines
  • Playable experiments
  • Working contact transmission
  • 2D and reduced-motion versions

Where is it?

You are standing in it. Every station of the ring, every machine and toy, and SUBJECT 94 himself are part of this one project.

94ARTS